![]() ![]() Or you can do a "no grind + no shared stash HC run", meaning you limit yourself to play each dungeon and boss room only once, and you can't use any item from previous characters. One well-known way to achieve a "safe" hardcore playthrough in TL2 is to grind Grell until you have 75% DR for example. In the case of ARPGs, Hardcore mode can be synonym of excessive grinds. If you tell someone "I've beaten the Netherking on HCE (Hardcore Elite)", that's something. Originally posted by potterman28wxcv:For the same reason why people do Nuzlocke challenge on Pokemon, or just any other crazy challenge on a wide range of popular games [It's for the sake of achieving something hard. Oh, and there's the Steam Achievement if you manage to beat the Netherking on HCE ) So you have to rethink your build - is it really crucial to maximize your DPS ? Would you rather more have more Crowd Control ? Or just more survivability ? But if you have too much, you will take ages to take down bosses. In TL2 HC you have to make sure your character has enough survivability to sustain at least one crit. Playing a ARPG with permadeath + some other rules, can really transform your basic grindy ARPG experience, into an actually challenging one closest to Roguelikes. Instead, you can do a "no grind + no shared stash HC run", meaning you limit yourself to play each dungeon and boss room only once, and you can't use any item from previous characters. ![]() For the same reason why people do Nuzlocke challenge on Pokemon, or just any other crazy challenge on a wide range of popular games [It's for the sake of achieving something hard. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |